SummAR of ‘17

I had just landed a summer job at Vincit and I was grinning like a maniac the moment I heard I would be working with Microsoft’s HoloLens. Growing up with computers and being interested in all sorts of gadgets, still Read more

Code monkey in defence of good design work and tight cross-disciplinary collaboration

What do designers actually do? There often is quite a bit of confusion about what “UX designers” and “service designers” actually do in a software project. A common misconception is that they mostly just design the pretty visuals and draw Read more

How we stream events at Vincit

5.10.2017 0

Vincit was founded in Tampere in 2007 but it has since expanded to Helsinki, Turku and all the way to California. Every month we have an internal meeting where we go through what has happened during the previous month. It Read more

Empty Promises and Other Heresy

30.8.2017 3

My name is Toni and I’m a programmer I wrote my first choose-your-own-adventure game when I was eight years old. I had learned to instruct my trusty C64 to wait for input, process the input, print output, rinse and repeat. Read more

Software development 450 words per minute

“Something’s a little bit off here.” That’s what I predict your first thought to be upon seeing my cubicle for the first time. There’s no screen or mouse in sight. Instead there’s a guy hammering away on a keyboard, staring Read more

The First Year of Vincit California

23.8.2017 2

It’s Monday August 21, 2017. Fifteen developers and designers  are creating solutions for our ten US based clients at Vincit California’s office. The designers are currently reviewing the work of our extended team in Finland, where they have already worked Read more

Sprint is in the air!

It was to be business as usual, just another kick off for a software project. The day started early as we commuted to a regional city to meet our client for the first time. It was obvious from the very Read more

Use Sequence and Collection extensions in Swift to keep your code cleaner

In this blog post I am going to show how you can use Sequence and Collection extension to keep your upper layer code cleaner and more readable. I attended try! Swift conference in Tokyo Japan at the beginning of March this year, and Read more

There’s a lot I didn’t know about Tokyo

try! Swift is a conference I attended a while ago, held in Tokyo Japan for a second time now. From the name you probably already guessed that it’s about Swift language, which is mostly used for developing applications for Apple Read more

A case for FIXMEs in production code

16.3.2017 6

When writing code, I liberally sprinkle it with FIXME comments that have brief descriptions of what I think should be fixed. This includes blocks of code I think are hackish, fragile, ugly, or just could be improved. Often some slip Read more

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