Fixing YAML for Fun

20.9.2018 0

One of the nicest parts of working as a consultant developer is that I get to help solve other people’s problems, and that I get paid decently well to do so. This means that I spend my days solving mostly Read more

Orchestrating Evolution

14.9.2018 Emma Ylivainio & 0

Design system is a term that is quickly becoming widespread within our industry. Generally, a design system can be defined as a set of shared, integrated patterns and principles, which define the overall design of a product. In reality, there Read more

The Gavel of the Month

One of the company’s routines is the monthly cake event. An all the hands meeting to share the latest news and cake with the colleagues. My first cake event was not without consequences for me. Lue lisää

Suck less: A quick introduction to accessibility

9.4.2018 1

Ever made an app that is impossible to use? There’s a chance you have. Technology users are a diverse bunch, which means that some of your users are using your app much differently than you WOULD EXPECT. That’s where accessibility Read more

SummAR of ’17 part 2: Development edition

18.12.2017 0

In a previous blog post about my summer at Vincit, I went over some general information and user experiences about HoloLens. This post picks up right where the last one ended and offers some insight in to the development process for Read more

SummAR of ‘17

I had just landed a summer job at Vincit and I was grinning like a maniac the moment I heard I would be working with Microsoft’s HoloLens. Growing up with computers and being interested in all sorts of gadgets, still Read more

Code monkey in defence of good design work and tight cross-disciplinary collaboration

What do designers actually do? There often is quite a bit of confusion about what “UX designers” and “service designers” actually do in a software project. A common misconception is that they mostly just design the pretty visuals and draw Read more

How we stream events at Vincit

5.10.2017 0

Vincit was founded in Tampere in 2007 but it has since expanded to Helsinki, Turku and all the way to California. Every month we have an internal meeting where we go through what has happened during the previous month. It Read more

Empty Promises and Other Heresy

30.8.2017 3

My name is Toni and I’m a programmer I wrote my first choose-your-own-adventure game when I was eight years old. I had learned to instruct my trusty C64 to wait for input, process the input, print output, rinse and repeat. Read more

Software development 450 words per minute

“Something’s a little bit off here.” That’s what I predict your first thought to be upon seeing my cubicle for the first time. There’s no screen or mouse in sight. Instead there’s a guy hammering away on a keyboard, staring Read more

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